A series of boardgames for Nintendo Switch
The console is placed in a horizontal position on a table.
Players around the console play using the Touchscreen, directly touching pieces and boards
Players around the console play using the Touchscreen, directly touching pieces and boards
Charade Table
A board game where to win you have to solve different types of riddles
Switch Screen, which represents the game board, is placed among Players.
One by one, Players play their turn interacting with the Touchscreen
Once per turn Player can choose to move of 1 Box
or to face the challenge of the Box on which it is located
The first Player who gets 4 Flags wins the game
A game board is randomly generated
One by one, Players play their turn interacting with the Touchscreen
Once per turn Player can choose to move of 1 Box
or to face the challenge of the Box on which it is located
The first Player who gets 4 Flags wins the game
A game board is randomly generated
Box
Generic Box
When step on a Generic Box you have to face a challenge whose genre is represented by the image on the icon.
The above number represents the difficulty of the challenge.
If you pass the challenge you can move on the map any number of Boxes up to the number above the Box.
Every time a player pass on a Generic Box a new riddle is generated, randomly
When step on a Generic Box you have to face a challenge whose genre is represented by the image on the icon.
The above number represents the difficulty of the challenge.
If you pass the challenge you can move on the map any number of Boxes up to the number above the Box.
Every time a player pass on a Generic Box a new riddle is generated, randomly
Flag Box
There are only 4 Flag Boxes on the map.
The challenge is very difficult and it is of common knowledge.
The test you have to face on a Flag Box change only when a Player solve the riddle.
When a Player solve the challenge, win a Genre Flag
There are only 4 Flag Boxes on the map.
The challenge is very difficult and it is of common knowledge.
The test you have to face on a Flag Box change only when a Player solve the riddle.
When a Player solve the challenge, win a Genre Flag
Start Box
Players start the game by placing
their pawns on this Box
Players start the game by placing
their pawns on this Box
Charades
Logic
Use your brain to solve riddles, discover hidden answers
and understand secrets mechanisms
Use your brain to solve riddles, discover hidden answers
and understand secrets mechanisms
Mathematics
Numbers are protagonist of this challenge.
Calculate and project theorethical models to solve problems
Numbers are protagonist of this challenge.
Calculate and project theorethical models to solve problems
Figurative
Observation is the most important thing int this challenge.
Observe the charade and guess the solution
Observation is the most important thing int this challenge.
Observe the charade and guess the solution
Words
Palindromes, definitions, crosswords and acrostics.
Work with letters to create the solution
Palindromes, definitions, crosswords and acrostics.
Work with letters to create the solution
Feudal Fields
A strategic game whose aim is to conquer resources and build armies
Switch Screen, which represents the game board, is placed among the Players.
One by one, Players play their turn interacting with the Touchscreen
A game board is randomly generated
One by one, Players play their turn interacting with the Touchscreen
A game board is randomly generated
The Player who collect most Resources, at the end of the game, wins
Player
Resources : This variable is spent to perform many actions, and it is important to get the final victory
Gold : It can be spent to buy bonus and Knights
Life : Indicates Player's Hp. When it becomes 0, the Player loses all the accumulated bonus
Attack : Determines the damage inflicted during a fight
Defense : Determines the total damage sustained during an attack
Knights : Indicates the total number of Knights and the number of Knights that follow the Player
Gold : It can be spent to buy bonus and Knights
Life : Indicates Player's Hp. When it becomes 0, the Player loses all the accumulated bonus
Attack : Determines the damage inflicted during a fight
Defense : Determines the total damage sustained during an attack
Knights : Indicates the total number of Knights and the number of Knights that follow the Player
Fields
Movements
During his turn, Player move his pawn, touching a box or drawing the trajectory with the finger.
Players can make any number of movements per turn.
Moving by 1 box costs 10 Resources
Players can make any number of movements per turn.
Moving by 1 box costs 10 Resources
Knights
At the beginning of the game Players has no Knight.
Knights can be obtained in various ways :
hired at Fortress, bought at Shops, obtained at Dungeons, ...
When obtain Knights they automatically follows the Player.
Each Knight who stands with the Player increases Player's Attack and Defense by 1
Knights can be obtained in various ways :
hired at Fortress, bought at Shops, obtained at Dungeons, ...
When obtain Knights they automatically follows the Player.
Each Knight who stands with the Player increases Player's Attack and Defense by 1
Mission
You can send Knights on missions.
First choose how many Knights send.
After that, trace the trajectory to the target, with your finger
First choose how many Knights send.
After that, trace the trajectory to the target, with your finger
Fight
When you meet another Player (or Knights) you can attack.
Declare an attack costs 10 Resources.
Attack is subtracted by the opponent's Defense, the result subtracted from its Life
Declare an attack costs 10 Resources.
Attack is subtracted by the opponent's Defense, the result subtracted from its Life
Besiege
When you find a Tower you can send Knights to besiege it.
You have to pay 10 Resources for every Knight you send.
Tap a Tower to see its statistics.
If you defeat a Tower, you can put any number of your Knights inside it.
The number of Knight you put inside a Tower determines the new statistics of it.
As long as your Knights are inside a Tower, it is considered under your control
You have to pay 10 Resources for every Knight you send.
Tap a Tower to see its statistics.
If you defeat a Tower, you can put any number of your Knights inside it.
The number of Knight you put inside a Tower determines the new statistics of it.
As long as your Knights are inside a Tower, it is considered under your control
Territory Control
While you have control of many nearby (or located in particular territories) Towers,
during each turn, you receive additional bonus in Resources
during each turn, you receive additional bonus in Resources
Treasure
There are numerous bonus you can buy or win.
Some items can be equipped to the Player, others can be used during your turn.
During your turn, touch the Inventory icon to see the objects you can use
Let's see some examples :
Some items can be equipped to the Player, others can be used during your turn.
During your turn, touch the Inventory icon to see the objects you can use
Let's see some examples :
9Quiz
9Quiz provides different command systems,
designed to meet needs of multiple Players
Let's see some examples :
designed to meet needs of multiple Players
Let's see some examples :
Each Player hold one Joycon.
Some modes can be played only in this way |
6 Players have only 4 Joycons available. They decide to play in 3 teams
|
8 Players sit around the Switch Screen. After a question
is displayed, the screen is divided in eight sections. The first Player who touches is corresponding square, buzz |
The system is set in manual mode.
Players place a paper on the table. When the game start, the Players who first touch the paper, buzz |
Players are in odd numbers.
One assume the role of presenter, handling the system in manual mode, he present the game |
Players take buzzers from
a board game, the buzz right is entered manually |
Points
All Players play simultaneously.
A question is asked, the Player that buzz has the right to answer.
If the answer is correct he gain 1 point.
After 30 question, Player with more points wins
A question is asked, the Player that buzz has the right to answer.
If the answer is correct he gain 1 point.
After 30 question, Player with more points wins
Criterion
One single Player is randomly selected to start the turn.
That turn Player has 4 minutes to answer as many question he can.
The screen shows : the question, four answer and a criterion.
Player to answer correctly have to meet the criterion too.
When a question is asked, if that Player respond correctly he earns 1 point, then another question is asked.
If that Player answer wrongly he earns 0 point then another question is asked.
After all Players have end their time and turn, the Player with more points wins
That turn Player has 4 minutes to answer as many question he can.
The screen shows : the question, four answer and a criterion.
Player to answer correctly have to meet the criterion too.
When a question is asked, if that Player respond correctly he earns 1 point, then another question is asked.
If that Player answer wrongly he earns 0 point then another question is asked.
After all Players have end their time and turn, the Player with more points wins
Skill
One question is displayed on the screen, with no optional answer.
While the question is displayed, a randomly mini-game is loaded on the screen.
Player who wins mini-game has the right to answer the question.
If the answer is correct, that Player earns 1 point.
At the end of game, Player with more points wins
While the question is displayed, a randomly mini-game is loaded on the screen.
Player who wins mini-game has the right to answer the question.
If the answer is correct, that Player earns 1 point.
At the end of game, Player with more points wins
A mad ball moves randomly around the level.
When the ball hits a Player, is eliminates. Use the Control Stick to run away. Last Players on the field has the right to answer |
A series of platforms is randomly generated.
Use the Control Stick to move and A to Jump. First Player that reach GOAL has the right to answer |
Countless balloons fluctuate around the stage.
Aim with the Joycon and shoot with A. First Player who hit the Special Balloon has the right to answer |
Next!
A Player order is randomly chosen.
Each Player has 5 points and 3 "Next!".
A difficult question with no optional answer is posed.
If Player does not answer correctly lose 1 points, then, a new question is asked to next the Player.
A Player with 0 points is excluded from the game.
Players can use 1 Next! instead of answering, his question is asked to the next Player.
Last Player with remaining Points, wins
Each Player has 5 points and 3 "Next!".
A difficult question with no optional answer is posed.
If Player does not answer correctly lose 1 points, then, a new question is asked to next the Player.
A Player with 0 points is excluded from the game.
Players can use 1 Next! instead of answering, his question is asked to the next Player.
Last Player with remaining Points, wins
Topic
A Board is randomly generated.
A Player order is randomly chosen.
During his turn, Player choose 1 Question Block on the Board.
Name of the Block determinate category of the question, number below is both score for correct answer and difficult.
Wrong question make loses 1 point.
During his turn Player can play a Bonus Card instead answer the question.
Each Player has 1 Bonus Card of six different type
Best Argument : Choose argument and number of your question
Question Oblivion : Randomly swap points of questions
Next : Skip your turn
Double Point : Increase difficulty of question and double points
Random : Replace your question with one random
Change Question : Replace your question with another one of same argument and point
First Player reach 10 points wins
A Player order is randomly chosen.
During his turn, Player choose 1 Question Block on the Board.
Name of the Block determinate category of the question, number below is both score for correct answer and difficult.
Wrong question make loses 1 point.
During his turn Player can play a Bonus Card instead answer the question.
Each Player has 1 Bonus Card of six different type
Best Argument : Choose argument and number of your question
Question Oblivion : Randomly swap points of questions
Next : Skip your turn
Double Point : Increase difficulty of question and double points
Random : Replace your question with one random
Change Question : Replace your question with another one of same argument and point
First Player reach 10 points wins
Hints
A Hidden Character is randomly chosen from a database.
1 Hint is add to the list.
A Player order is randomly chosen.
If Player answer wrong the question skip the turn.
If Player answer correctly, a new Hint is added to the list and he can try to guess the identity of the Hidden Character.
First Player who guess Hidden Character wins
1 Hint is add to the list.
A Player order is randomly chosen.
If Player answer wrong the question skip the turn.
If Player answer correctly, a new Hint is added to the list and he can try to guess the identity of the Hidden Character.
First Player who guess Hidden Character wins
Spinner
The Switch Screen is located between Players.
Each Player is located at distance 1 by next Player
Each Player is located at distance 1 by next Player
For example :
Player 1 and Player 2 are a distance 1
Player 1 and Player 3 are a distance 2
Player 1 and Player 5 are a distance 4
Player 7 and Player 3 are a distance 4
A Player order is randomly chosen.
Each Player receives 3 random Cards.
At the beginning of the turn, Player choose to turn the Spinner or to play a Card
Spinner randomly determinate one of those possibilities :
Take
Change Rules
Change Terrain
Prize
Unexpected
Take : Earn 1 random Card
Change Rules : Add or modify one rule, valid for you and/or for everyone, until your next turn
Examples:
- The playing order is inverted
- Until your next turn you can not lose points, except by effect of Cards
- Everyone gain double points and lose double points
- Decide a category, until your next turn all question is about that category
- Decide a category, until your next turn no question is about that category
Change Terrain : Modify something on the playing field
Examples:
- You choose two other Players, they swap seats
- Choose one Player, swap seats with him
- Swap seats with a Player near the Player with more points
- If you are the Player with fewer Card, take 1 Card
- If you are the Player with more Card on the ground, destroy 1 Card on your opponents field
Prize : A question is asked, if you answer correctly you get a bonus
Examples:
- If you answer correct take 1 Card
- If you answer wrong lose 1 point
- If you answer correct turn the Spinner
- If you answer wrong skip your turn
- If you answer correct continue to receive another question, if you answer correct 4 questions gain 1 point
Unexpected : Various effect that affect the Player
Examples:
- Question: if you answer correct gain 1 point, if you answer wrong lose 1 point
(more chance of this one if you have few points)
- Question: you choose the category, if you answer wrong lose 1 point
- Hard question: if you answer wrong lose 1 point (more chance of this one if you have a lot of points)
- All vs all question: Player who answer correct gain 1 point, if you answer correct gain 1 point
- 1vs1 question, versus best Player in one category:
Player who answer correct gain 1 point, if you answer wrong lose 1 point
- You vs the three Player with less points: if you answer correct gain 1 point
- Discard 1 Card from your hand (more chance of this one if you have a lot of Cards in your hand)
You can use one Card in your hand.
Card can have condition of use (eg, you can use this Card if you have less then 5 points),
price (eg, discard 1 Card in your hand) and a radius, defined by "d" and a number that determinate the radius
(eg, if Player 1 use a d2 card, he can target up Player 5)
There are three kind of Cards:
Action
Sudden
Permanent
Action : Immediately happen what write on the Card
Examples:
- Question: if you answer correct gain 1 point, if answer wrong lose 2 points
- Discard 1 Card. Question: if you answer correct gain 1 point
- D1. Question to your opponent: if he answer wrong lose 1 point
- Duel with one opponent: first Player who answer wrong lose 1 point, other Players gain 1 point
- Question to the Player with more point: if he answer wrong lose 1 point
- You vs 2 closest Player: Player who answer correct gain 1 point, if you answer correct gain 1 point
Sudden : You can use this kind of Card in response to an opponent's action, also during your opponent turn
Examples:
When you are target of an effect, swap seats with another Player
- D1. When you are target of an effect, you can choose another Player
(except the Player who play the effect), effect now target that Player
- You can change a question with a random question
- D1. Discard 1 Card. Destroy 1 Permanent card
- Destroy 1 Card on your field. When you lose 1 point by the effect a card, you don't lose that point
- When 1 Player with more points then you gain 1 point,
make 1 question to him, if he answer wrong he don't gain that point
Permanent : After the activation, these Cards remain on the ground
Examples:
- Your d radius become +1
- Choose 1 category, you can not get question of that category
- D2. Choose 1 opponent Player, choose 1 category, that Player can not get question of that category
- Discard 1 card. You can not swap seats. During end of your turn you can destroy this Card
- You can only use the effect of this Card after 2 turn this Card has been put on the field.
Swap this card whit 1 Card on your opponent field
- 6 category are chosen randomly. Every time you get a question there is 25% that question is 1 of these category.
If you answser to all that 6 question gain 5 points.
If this Card is destroyed by your opponents card, gain point equal half those category question you answered
First Player who reach 10 points, win
Player 1 and Player 2 are a distance 1
Player 1 and Player 3 are a distance 2
Player 1 and Player 5 are a distance 4
Player 7 and Player 3 are a distance 4
A Player order is randomly chosen.
Each Player receives 3 random Cards.
At the beginning of the turn, Player choose to turn the Spinner or to play a Card
Spinner randomly determinate one of those possibilities :
Take
Change Rules
Change Terrain
Prize
Unexpected
Take : Earn 1 random Card
Change Rules : Add or modify one rule, valid for you and/or for everyone, until your next turn
Examples:
- The playing order is inverted
- Until your next turn you can not lose points, except by effect of Cards
- Everyone gain double points and lose double points
- Decide a category, until your next turn all question is about that category
- Decide a category, until your next turn no question is about that category
Change Terrain : Modify something on the playing field
Examples:
- You choose two other Players, they swap seats
- Choose one Player, swap seats with him
- Swap seats with a Player near the Player with more points
- If you are the Player with fewer Card, take 1 Card
- If you are the Player with more Card on the ground, destroy 1 Card on your opponents field
Prize : A question is asked, if you answer correctly you get a bonus
Examples:
- If you answer correct take 1 Card
- If you answer wrong lose 1 point
- If you answer correct turn the Spinner
- If you answer wrong skip your turn
- If you answer correct continue to receive another question, if you answer correct 4 questions gain 1 point
Unexpected : Various effect that affect the Player
Examples:
- Question: if you answer correct gain 1 point, if you answer wrong lose 1 point
(more chance of this one if you have few points)
- Question: you choose the category, if you answer wrong lose 1 point
- Hard question: if you answer wrong lose 1 point (more chance of this one if you have a lot of points)
- All vs all question: Player who answer correct gain 1 point, if you answer correct gain 1 point
- 1vs1 question, versus best Player in one category:
Player who answer correct gain 1 point, if you answer wrong lose 1 point
- You vs the three Player with less points: if you answer correct gain 1 point
- Discard 1 Card from your hand (more chance of this one if you have a lot of Cards in your hand)
You can use one Card in your hand.
Card can have condition of use (eg, you can use this Card if you have less then 5 points),
price (eg, discard 1 Card in your hand) and a radius, defined by "d" and a number that determinate the radius
(eg, if Player 1 use a d2 card, he can target up Player 5)
There are three kind of Cards:
Action
Sudden
Permanent
Action : Immediately happen what write on the Card
Examples:
- Question: if you answer correct gain 1 point, if answer wrong lose 2 points
- Discard 1 Card. Question: if you answer correct gain 1 point
- D1. Question to your opponent: if he answer wrong lose 1 point
- Duel with one opponent: first Player who answer wrong lose 1 point, other Players gain 1 point
- Question to the Player with more point: if he answer wrong lose 1 point
- You vs 2 closest Player: Player who answer correct gain 1 point, if you answer correct gain 1 point
Sudden : You can use this kind of Card in response to an opponent's action, also during your opponent turn
Examples:
When you are target of an effect, swap seats with another Player
- D1. When you are target of an effect, you can choose another Player
(except the Player who play the effect), effect now target that Player
- You can change a question with a random question
- D1. Discard 1 Card. Destroy 1 Permanent card
- Destroy 1 Card on your field. When you lose 1 point by the effect a card, you don't lose that point
- When 1 Player with more points then you gain 1 point,
make 1 question to him, if he answer wrong he don't gain that point
Permanent : After the activation, these Cards remain on the ground
Examples:
- Your d radius become +1
- Choose 1 category, you can not get question of that category
- D2. Choose 1 opponent Player, choose 1 category, that Player can not get question of that category
- Discard 1 card. You can not swap seats. During end of your turn you can destroy this Card
- You can only use the effect of this Card after 2 turn this Card has been put on the field.
Swap this card whit 1 Card on your opponent field
- 6 category are chosen randomly. Every time you get a question there is 25% that question is 1 of these category.
If you answser to all that 6 question gain 5 points.
If this Card is destroyed by your opponents card, gain point equal half those category question you answered
First Player who reach 10 points, win