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The peaceful realm of Greyyra is invaded by mysterious black creatures.
Cities and valleys are raided and deviled. Armies of Greyyra are not able to fight those horrible monsters
​

In the capital city Mismaius, Evrroennoer, Master of Masters, recalls all the rulers, to study a solution.
All Masters are referred to the citadel :
the masters powerful and indomitable, such as Master of War and Master of Axes;
the masters of wisdom and culture, like Master of Libraries and Master of Chemistry;
the masters full of virtue such as Master of Meditation and Master of Planning;

 even peaceful members of the council like Master of Party and Master of Bricolage answer the call.
Evrroennoer explains to the faithful Masters his plan : Erimina, the priestess, will temporarily absorb the powers of all Masters, 
and conveying them in her will, will evoke Erythrraea, the Goddess of Passion

The rite begins. Masters synchronize their vital essences and entrust them to the holy maiden.
A circle of light, in a serpentine aphorism of holiness, describes a luxuriant crystalline turmoil : 
an explosion of sacred virtue reveals the graceful celestial essence :
an impossibly ethereal sanctity unfold to knowledge of the mortals masters.
Erythrraea manifesting itself, recalls for the chosen one who will be invested with great power.
"Who is the chosen one ?" asks, and the people of the council answers "Master of War".
The divine and magnificent magical grace draws a square of radiant beautiful essence, 
waiting for the one who, walking on it, will ascend to superiority.
Master of War, calmly and dignified, begin to pace. The gleam of his golden armor is refracted on the marble embedded in the citadel walls.
A slight breeze rises, shaking the leaves of the lush garden. A plethora of pink petals dance around the magnificent warrior.
One of the rosy place itself on the nose of Master of Concrete that sneezes and inadvertently hits, with his elbow,
the back of 
Master of Torment, which stumbles, bumping the jaw of Master of Shield, 
which screams shout, scaring the cat of Master of Stars, who jumps on the face of Master of Jubilation,
who, allergic to cats, vomits on the face of Master of Earthquake, that slipping on the puke, clings to the mantle 
of Master of Mantle,
who choked faint, pelt Master of Carpenters, who loses balance and beat Master of Bricolage, ​

who in turn loses his balance and stumbles into the rim of the goddess

Mystic energy lovingly embraces Master of Bricolage, tentacles of warm sweetness envelop him, enriching its being of pure precious light
​
Masters are stunned, an unrealistic silence permeates the place, nobody speaks and everyone 
​​watch Master of Bricolage supine in the circle of grace.

Crying he says "I ruined everything, i condemned my people to death".
Erimina the priestess smiles - a big, sincere and warm smile - gracefully holds out her hand.
"In this world always happens what is necessary, ​come with me, let's go and find out your real power, Master of Bricolage"​
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Controls
Scissor
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Open and close your hands, imitating a scissors cut.
​By tilting the Joycon you can direct the blades

Needle
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Move your arm to your chest (the right arm on the left shoulder and vice versa)
Shake the Joycon quickly, up and down, as if you rubbing your hand. 
​Move your arm forward as if you were drawing a sword from your heart, to evoke the Needle


When it is summoned you can wield it like a sword by waving the Joycon,
​or throw it like a javelin, mimicking the movement of throw

Thread
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Raise one arm to the sky and turn the Joycon on itself, twice.
Bring the other arm to the Joycon up and pull that one down ​to summon the Thread


While it is summoned and you stand next to an object, clap your fists with the Joycons to magically bind it.
Move to spread the Thread and when you are satisfied, clap your fists again to drop the Thread,
or if you are near another object, to bind to it

Hammer
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Shake the Joycon up and down to employ the power of the Hammer

Nail
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Join the hands, keep them together for at least two seconds, then open your arms horizontally to call forth the Nail

Whilet it is summoned, keep your arms outstretched and move them to tilt it.
​You can stick the tip of the Nail into any surface by pushing the Joycons in that direction

Glue
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Shake hard the Joycon then turn it upside down to pour the Glue

Spray
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Shake the Joycon to charge the Spray, then press Zr or Zl to release it

Sand Paper
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Join the hands, then chose one Joycon and with that one draw a square in ​the air,
​end the square joining again both Joycon, then open your arms
​
​Move and tilt the Joycon to scratch surfaces and objetcs

Chisel
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Shake one Joycon to charge it.
Move the charged Joycon as Chisel ​and shake the other one as Hammer

​Wire Drawer
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Join the hands, then chose one Joycon and with that one draw a circle in ​the air,
​end the circle joining again both Joycon, then open your arms


While it is summoned keep your arms outstretched and tilt and move them to target the Wire Driver.
Move the Joycons in and out to change the diameter of the Wire Drawer.
​You can move (with the Control Stick) in a certain direction to activate this power

Stencil
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Shake both Joycons and then join your hands for at least two seconds to evoke the Stencil

While it is summoned keep your arms outstretched and tilt and move them to target the Stencil.
Using the Control Stick and Motion movements touch the entire surface of your target to grasp its shape.
When you are satisfied, beat your fists with the Joycons inside to extract the Mold.

While the Mold is summoned use using the Control Stick and Motion movements
​to touch the surface you want to apply the Mold to

Screwdriver
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Join the hands, holding one Joycon in vertical position and the other in horizontal position,
rotate the wrist of the horizontal one for three times to summon the Screwdriver


While it is summoned use Motion Controls to direct the Screwdriver.
While it touch a target make a flick of the wrist to activate it
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Powers

Scissor
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Useful to damage but even more for divide.
Shape objects, deconstruct essences and functionalies.
Scissor are the essential tool for the pro of bricolage
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Cut the limbs of an enemy
to ​prevents its movements
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Modify objects around you
for your uses and needs
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Make objects useless

​
Needle
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​Needle can be used as a sword to fight or thrown like javelin.
You can use this tool to open holes inside objects and surfaces.
You can extract up two Needles at the same time
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Bind the Thread to the Needle
to create an harpoon
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Needle is one of your main offensive tools
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If you have no grip to cut a surface,
​try to pierce it

​
Thread
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This tool is indestructible and can not be cut or damaged
​by any force, except for your Scissor
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Tie an enemy to make ​him harmless
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Use the Thread to to create
​mechanisms and inventions
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Use the harpoon to
​reach far objects

​
Hammer
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​Hammer is a powerful tool, but heavy and difficult to manage.
Strike an object can reduce it in debris.
​You can also use the Hammer as club, to throw objects away
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Hit an object from above
to ​plant it in the ground
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A boulder block the entrance...smash it !
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You can combine Hammer
and ​Nails to form a barrier

​
Nail
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You can stick this object to any surface. You can combine it with other powers. Use it as a base to bind
​the Thread, use the Hammer to make it penetrate the surfaces, use the Screwdriver to make it a screw
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The earthquake damages the bridge... Quick, repair it !
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Attach Nails against the rock wall
​to create platforms to reach the top
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Turn Nails into dangerous
spike ​to protect the base

​
Glue
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Magic Glue has infinite grip.
When you attach two object, nothing will be able to separate them, except for your powers.
You can still use the Scissor if the result does not satisfy you
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This black creature hides in the shadows.
Attach a lamp on his head 
​and it will not be difficult to find it
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The ancient statue is the key 
​to access the temple...
recover the pieces and repair the statue
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Cut the enemies weapon
​can damage them...
but you can even use them ​for your benefit

​
Spray
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​Magic Paint can be of any color you wish. Nobody can cancel it.
If you want, you can use the Sand Paper to remove it.
You can also use the jet as propellant
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One of the twins has stolen the key...
they mix before fleeing away.
Mark the thief to find the key
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Spray in the direction of the ground
​to levitate for few seconds
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Mark the wall of the maze to not get lost

​
Sand Paper
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​Use this power to erode surfaces.
​Some materials are immune to Spray and Glue, treat them with Sand Paper to solve the problem
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If you can not open a door,try to consume
​the hinges, and you will see
​it collapse on the ground
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Consume an opponent's armor
​to decrease his defense
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Sand of the desert ruin the wall.
Scratch the surface of the inscription to reveal
​the truth...be careful to not consume too much

​
​Chisel
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​Chisel is the ideal tool for remove matter and change shape of objects.
Your artistical competences can be great help for your modeling
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Change the shape of an object
​can have repercussion on its being
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The key statue of this temple has been lost... ​but it may not a problem for you...
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A boulder blocks your path...
​instead of change the road, go straight !

​
Wire Drawer
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​When you evoke this power, the wideness of your arms determines the range action of the Wire Drawer.
By applying it to a material, ​you can model it in shape of tube or wire, depending by the radius
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Obtain pipes from a boulder
​and use them to build useful scaffolding
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Turn several materials into wire to take advantage of their characteristics :
​wood wire burns, metal wire conducts electricity, rubber wire is elastic
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If you struggle to transport an object,
​turn into a cylinder to move it easily

​
Stencil
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​Touch an object or an area to cover it with the Stencil.
When you have a shape, you can apply it to other materials ​and create infinite copies
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​Copy the shape of an object and apply it
​to a material to have a copy with different physical characteristics
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Two statues are needed to open the door, but one has been lost.
​It is not a problem for you...
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If you can copy the shape
​you don't need the key...

​
​Screwdriver
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​This amazing tool can interact with other tools, objects and more.
​Find out every function of this incredible power
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Screwdriver turn Nails
​into Screws
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Touch an electronic object
​with the Screwdriver to interact it
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Unmount buildings
​to cause disasters !

Materia & Elements

Everything included in the game world is composed of Materia.
Each kind of Materia have an intrinsic Resistance variable ranging from 1 to 100.
The use of Powers apply particular Strengths : Scissor apply Cut, Hammer apply Crush, ...
Depending on different game situations (the hit point, the way of hit, the movement of the target, ...)
Strength decreases the Resistance variable in a range between 1 and 10.
When Resistance variable reaches 0, that Materia suffers the effect of Strength (being Cut, being Holed, ...)

​Weight : The specific weight of the Materia
Friction : The resistance in being moved
Water : Resistance to Water
Fire :Resistance to Fire
Electricity : Resistance to Electricity
Cut : Variable that Materia assume when hit by Scissor
Hole : Variable that Materia assume when hit by Needle
Crash : Variable that Materia assume when hit by Hammer
Imprint : Variable that Materia assume when hit by Paint and Glue
Scrape : Variable that Materia assume when hit by Sand Paper
Shape : Variable that Materia assume when hit by Chisel
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Objects (structures, buildings, artifacts, ...) are composed of Materia and Elements.
Elements have unique functions

Connector
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​Connector joins two or more pieces of Materia.
They are physical object, so they can be cut by
​Scissor or consumed by Sand Paper.
When you destroy a Connector, the pieces joined together, separate
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A table is formed by a main
​square and four rectangles
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Four Connectors join the pieces

Rotor
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​Rotor is the base where to attach an object 
​​to perform the action of rotation.
Using the Screwdriver you can adjust the maximum movement angle,
the friction radius and the maximum movement speed
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Attach a Rotor to the wall and set its maximum
​movement angle to 90°​to build a door
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Cut a piece of Rubber in a shape of circle
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Attach it to a rotor to create a Wheel

Wire
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​Wire carry. Wire can transport Energy, Water, Information and more.
When the source and the object are connected, they work.
A lamp connected to a electric source, a fountain connected to a water pipe, 
​​a screen connected to a Mother Brain, ...
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Inside the walls of a house there are Wires that bring electricity, connecting the chandelier and the appliances.
If you pierce a wall using the Chisel and cut the Wire with the Scissor, you delete the connection
and ​all the instruments stop working

Forcer
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​This object put force into the object which it is applied. ​
​Using the Screwdriver you can edit intensity and direction
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Inside a cannon there is a Forcer
​that applies a great force
​in straight direction
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Pressing a button the elevator goes up.
Pressing a button the elevator goes down.
This happens due the effect of a important Element described below
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At the base of all machines
​there is ​a Forcer

Outputter
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​This Element is capable of transmit audio and video information. 
It have to be connected to a ​Mother Brain to exploit its functions
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​Any sources of sounds ​are Outputter
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Each Outputter emits the pulses
of ​a Mother Brain
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You need a screen to works on codes

Mother Brain
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​Each object which is possible to interact to, contains a Mother Brain,
​a card that carry the code according to which the object acts.
By touching a Mother Brain with the Screwdriver, you can watch or modify ​its code
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This is the Mother Brain of an elevator

Classes are all the different actions that
the object ​can accomplish.
Touch the name of a Class to open it ​and see the code
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Each command is executed in order,
once, from the top to the bottom

Some function have a body, 
like the While in this example.
The function determinate how and when
the code inside the body ​is executed

To build a code you need for Functions and Objects.
Let's discover them :

​

Logical Object

As we have seen, the code inside Mother Brain can make a in-game object act.
But how does a series of strings interact with a door, a car or a cannon?


To make the code recognize an object, you have to transform it into a Logical Object
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While the Spray is active in one hand, evokes the Screwdriver in the other.
Make the two Joycon touch to merge the powers into the Logical Spray

​
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Sprinkle and object with the Logical Spray to turn that into a Logical Object

Variable

 A Variable is a container of data, one of the main Objects to which Functions can be applied.
​Other Functions can work by comparing the value of variables


Imagine creating a funny machine : it has a button that when pressed, 
tells you how many times the button has been pressed
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Create a variable, that is an object that can contain the data "how many times the button is pressed"
To create a variable you have to give it a name and an initial value 
(in this case the name is "Pressed" and the initial value is 0)


Using Functions you can manipulate data contained in variables. 
In this case, every time you Interact the Logical Object Button, the value 1 is added to the Pressed variable


At the end, printing out the value of the variable, you will know how many times the button has been pressed

If

If is a structured programming paradigm.
It executes its body if its own condition is satisfied, or it can create a fork, where the body is executed if the condition
​is suffixed or otherwise perform a second body (called Else)


Think back to the machine with the button we built before, 
now we add a new function : if the button has been pressed more than 10 times,
​ the machine play a mi, otherwise the machine play a sol
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Cycle

Cycle is a function that repeats his body following the directives in his condition.
There are two main types of cycles : While and For.
While repeats his body once, when his condition is fulfilled.
For repeats his body a set number of times


While is built by placing a condition.
For is built using a variable called It, from which the count starts,
writing the number that It have to come to complete the cycle,
and writing the instruction to increment or decrements It in each cycle


Let our machine make two funny sounds ​when the counter is equal to a number divisible by 5
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Calculation

The use of elementary mathematical functions can change contents of variables.
The main functions are:


+ Plus : sum the value of variables
- Minus : subtracts the value of variables
x Multiplication : multiply the value of variables
/ Divided : divide the value of variables
% Rest : dividing the value of variables returns the value of the rest


The calculation function is build :
Cal, the name of a variable, a mathematical function sign,
​a numerical value or a variable
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Comparators

Comparators compare the value of variables
They are :


< Lower : It satisfies the condition when the first value is less than the second
≤ Lower or equal : It satisfies the condition when the first value is less or equal than the second
> Greater : It satisfies the condition when the first value is greater than the second
≥ Greater or equal : It satisfies the condition when the first value is greater or equal than the second
= Equal : It satisfies the condition when the first value is equal than the second
​≠ Disequal : It satisfies the condition when the first value is not equal than the second


We add a second button to the machine.
You can press the buttons as many times you want.
The machine tells you which button you pressed more times
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Logical Comparators

Logical Comparators combine multiple objects in consideration of satisfaction of conditions.
They are :


And : The condition is satisfied when all objects are positive
Or : The condition is satisfied when only one object is positive
Not : The condition is satisfied when no object is positive


Once again we modify our machine to perform nice performances.
If button 1 and button 2 have been pressed an even number of times, the machine play a fa. 
​If at least one of the two buttons has been pressed ​an odd number of times, the machine play a si
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​Switch

As we have seen, the in-game mechanical functions are carried out through the conjugation of different Elements.
The Mother Brain give orders and Forcer, Wire and Rotor implement the actions in the physical world


Through the Switch function you can control the execution of an Element.
For example, when you want to interact with a Forcer, you can turn it on and off, and change strength,
direction, ​intensity and running time
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Output

When a Mother Brain is connected to an Outputter, you can view information.
When you want to send outgoing information use the "Out" function
​

You can output the value of a variable - Out : "Var1"
You can output a message - Out : [Message]
​You can output a sound - Out : Sfx 11
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Input

To make the in-game world and Mother Brain interact, you need
tools that connects the inputs you emit through the Joycon and the game world,
these tools are : Interact and Touch



Interact, When the character is in range of interaction with the object, use combination Interact to make the event execute
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Touch. You can set a function to run when a Logical Object is touched, that is when the character or a npc is within a certain place
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Change Code

The power of the Screwdriver is able to change codes ​and also to write new ones​
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Using the pointer you can take a string
and move it in any place of the code.
This can seriously change the code
​or even make it unusable
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Tap a function you can change its parameters. In this example you change
​the number of cycles that this For perform
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Drag a piece of code outside
of the frame ​to delete it
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While you are editing the code, press Y to bring up the function menu.
Tap on a function to edit it, and then add it to the code
​


​
Remember that a Mother Brain can only issue orders, it must be connected to the right devices to perform them.
To emit a sound it must be connected to an Outputter with speakers, 
to display messages or elaborations ​it must be connected to ​an Outputter with screen


Let's see, for example, how an elevator is built
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​

​Thanks to potentialities of Powers, Materia and Elements
it should be possible to create a large number of objects
​

Let's see an example :

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