FitGames is a exergame that exploits characteristics of portability of Nintendo Switch,
Motion Control and the use of Nintendo Balance Board
Activities
Yoga
Yoga is intend in its meaning closest to body training, performed trough specific exercises.
Use the Balance Board and Joycons to follow the instructions of the trainer
Use the Balance Board and Joycons to follow the instructions of the trainer
Strength Exercise
A series of exercises that tune your body and test your physical strength :
single-leg extension, push-up, plank, torso twist, jackknife, lunge, triceps extension, and so on...
single-leg extension, push-up, plank, torso twist, jackknife, lunge, triceps extension, and so on...
Balance
A series of mini-games based on the use of Balance Board and Joycon,
designed to improve your stability and balancing skill
designed to improve your stability and balancing skill
Run
Using unique features of Nintendo Switch is possible to simulate strength
and endurance test based on running: monitor your efforts and measure your improvements
and endurance test based on running: monitor your efforts and measure your improvements
Dance
Dancing is a healthy and fun activity.
It helps to lose weight, improves cardiac performance, improves flexibility, strength and resistance.
Using Joycons and Balance Board follow the instructor's movements and become a great dancer
It helps to lose weight, improves cardiac performance, improves flexibility, strength and resistance.
Using Joycons and Balance Board follow the instructor's movements and become a great dancer
Pilates
Pilates includes many exercises to improve ability of control on your body.
Postural gymnastics, breathing exercise and control of center of gravity are just some of the main features of this discipline
Postural gymnastics, breathing exercise and control of center of gravity are just some of the main features of this discipline
Zumba
Zumba is a popular dance-fitness that blends salsa, merengue, reggaeton and flamenco into a method of training
that has become a real international phenomenon : the benevolences of hard workout combined with the fun of group dance
that has become a real international phenomenon : the benevolences of hard workout combined with the fun of group dance
Tai Chi
Tai Chi Ch'uan is a style of chines martial arts, born as combat technique
and nowday known as gymnastics and preventative medicine technique.
In Tai Chi you experiments a series of slow and circular movements, as in a silent dance
and nowday known as gymnastics and preventative medicine technique.
In Tai Chi you experiments a series of slow and circular movements, as in a silent dance
Aquagym
This discipline is dedicated to all those who have an inflatable swimming pool.
Thank to Nintendo Switch feature, you can bring your console near a place where you can dive,
follow the on-screen training to work and fun in the fresh water
Thank to Nintendo Switch feature, you can bring your console near a place where you can dive,
follow the on-screen training to work and fun in the fresh water
Cycling
This activity is thought to all those who have a passion for cyclette.
Just create a DIY support to attach a Joycon to one pedal to convert your cyclette into a game device
Just create a DIY support to attach a Joycon to one pedal to convert your cyclette into a game device
Boxe
The Balance Board is developed to hold up to 300 kg of weight. The average punch, develops between 100 and 200 kg.
This is means that the Balance Board, fixed vertically, can be used for sparring training, and mini-games based on punch and push
This is means that the Balance Board, fixed vertically, can be used for sparring training, and mini-games based on punch and push
Mini-games
Jimmy Palestra
Run for a busy weird wild crazy world, stepping on the Wii Balance Board.
Gigantic out-of-mind creatures roam the place in grip of furious anger.
Clutching the Testosteronegun in your hand (Joycon), take aim and shoot the creatures until their aggressive force explodes,
when on the verge of madness, exhaust them with the power of gym, but be careful to perform the exercises correctly,
if you do not the strange being go mad even more !
Gigantic out-of-mind creatures roam the place in grip of furious anger.
Clutching the Testosteronegun in your hand (Joycon), take aim and shoot the creatures until their aggressive force explodes,
when on the verge of madness, exhaust them with the power of gym, but be careful to perform the exercises correctly,
if you do not the strange being go mad even more !
Defend the Castle
A maze is randomly generated : in the center of it there is your Castle.
Enemies enter the labyrinth, trying to approach your mansion and attacking to destroy it.
Sit in front of the Balance Board, with a Joycon in hand.
Pointing the Joycon, shoot arrows using R, hit the Balance Board in right point, with the hand, to crush enemies
Enemies enter the labyrinth, trying to approach your mansion and attacking to destroy it.
Sit in front of the Balance Board, with a Joycon in hand.
Pointing the Joycon, shoot arrows using R, hit the Balance Board in right point, with the hand, to crush enemies
Enemies
Magic Carpet
Get on the magical carpet, and, with your bow, hit all targets in the sky.
Sit on the Balance Board with both Joycons in hands.
Incline your body to ride the magic carpet and use the Joycon to shoot arrows
Sit on the Balance Board with both Joycons in hands.
Incline your body to ride the magic carpet and use the Joycon to shoot arrows
Shape Run
Run in a infinite proceduraly-created path of levels.
Your goal is to get the end of the level, avoiding obstacles.
Assume the right poses to pass through obstacles,
jump over precipices and reach the finish line
Your goal is to get the end of the level, avoiding obstacles.
Assume the right poses to pass through obstacles,
jump over precipices and reach the finish line
Moonlight Equilibrium
Faces a series of platform levels, in a three-dimensional sandbox environment.
Find the exit and go to next one. Move your character standing on the Balance Board :
to overcome some difficult obstacles, you have to rely on your sense of balance.
Fold the bust in the wall direction when you wall-ride. Keep balance with your arms when you passing through narrow passages.
Move the weight to swing on the bar and jump at the right time, and so on...
Find the exit and go to next one. Move your character standing on the Balance Board :
to overcome some difficult obstacles, you have to rely on your sense of balance.
Fold the bust in the wall direction when you wall-ride. Keep balance with your arms when you passing through narrow passages.
Move the weight to swing on the bar and jump at the right time, and so on...
White Ninja
Come inside a series of labyrinths, full of enemies and guardians.
Your goal is to find the exit and move to the next level.
Control the character witch Classic Control and the use the Joycon like a sword.
Moving over the Balance Board you can use unimaginable powers
Your goal is to find the exit and move to the next level.
Control the character witch Classic Control and the use the Joycon like a sword.
Moving over the Balance Board you can use unimaginable powers
Pass over the Balance Board to do the Phantom Step,
with which you can dodge enemies and go trough obstacles.
Combine this move with a Joycon movement to attack with the Aura Slash
with which you can dodge enemies and go trough obstacles.
Combine this move with a Joycon movement to attack with the Aura Slash
After the Phantom Step, do a back leap to use the Ninja Technique
With a side step do the Quicksilver Technique
to move fast and counterattack enemies
to move fast and counterattack enemies
Hunter & Drone
Puppies fled ! Try to bring them back.
Puppies go around the level and tend to run away. The only way to catch them is to surround them, coordinating with your drone.
Move through levels by tilting the stick of the Joycon and control the drone by moving your center of gravity on the Balance Board
Puppies go around the level and tend to run away. The only way to catch them is to surround them, coordinating with your drone.
Move through levels by tilting the stick of the Joycon and control the drone by moving your center of gravity on the Balance Board
Stun Race WF
Get aboard your bolide and break trough the slopes to get the finish line first.
Create a DIY support to keep the Balance Board inclined, sit, holding a Joycon Wheel, and keep you ready to go !
Create a DIY support to keep the Balance Board inclined, sit, holding a Joycon Wheel, and keep you ready to go !
Beat Machine
Beat Machine is a music game where you have
to keep tempo shaking Joycon and moving your feet
to keep tempo shaking Joycon and moving your feet
Balance Machine
In this minigame you have to ... weigh.
Solve some puzzles getting on the Balance Board.
How will you decide to vary your weight? Putting more clothes?
Be helped by friends? Re-filling and emptying bottles of water?
The methods are endless, it's up to you to find the right one
Solve some puzzles getting on the Balance Board.
How will you decide to vary your weight? Putting more clothes?
Be helped by friends? Re-filling and emptying bottles of water?
The methods are endless, it's up to you to find the right one
Ludogames, training and other
Running
Player : 1 or more
Devices : 1 Switch Screen, 1 Joycon each Players
Devices : 1 Switch Screen, 1 Joycon each Players
Go outside to run with your friends, training, challenging and exploring.
When you want a challenge, put the Switch Screen in a safe place, and give one Joycon to each Player,
this way you have an impartial judge who can understand who arrive first to the finish line
When you want a challenge, put the Switch Screen in a safe place, and give one Joycon to each Player,
this way you have an impartial judge who can understand who arrive first to the finish line
Balance Pong
Player: 1 or more
Devices : 1 Balance Board
Requirements : 1 Little Ball
Devices : 1 Balance Board
Requirements : 1 Little Ball
Challenge yourself or you friend to make fancy shoots,
with the goal of touching the Balance Board with a ball
with the goal of touching the Balance Board with a ball
Archers
Player : 1 or more
Devices : 1 Balance Board
Requirements : 1 Toy Bow, 1 or more Arrows with soft tip
Devices : 1 Balance Board
Requirements : 1 Toy Bow, 1 or more Arrows with soft tip
This activity is similar to the one previously exposed, but it does test your accuracy of archer.
Build or buy a Toy Bow and prepare your best shoots
Build or buy a Toy Bow and prepare your best shoots
Lil Ball
Player : Multiples of 2
Devices : 1 Switch Screen, 2 Balance Board
Requirements : 1 Sponge Ball
Devices : 1 Switch Screen, 2 Balance Board
Requirements : 1 Sponge Ball
The classic game to challenge your friends.
Find a little court and place two Balance Boards vertically,
each time the ball touches a Balance Board a triumphant sound emphasizes the point.
May the best win !
Find a little court and place two Balance Boards vertically,
each time the ball touches a Balance Board a triumphant sound emphasizes the point.
May the best win !
Chambara
Player : 2 or more
Devices : 1 Balance Board each Players
Requirements : 1 Sword of light material (like cardboard), 1 DIY support to turn the Balance Board into an armor
Devices : 1 Balance Board each Players
Requirements : 1 Sword of light material (like cardboard), 1 DIY support to turn the Balance Board into an armor
First, build a DIY support to attach the Balance Board to your torso, then build your weapon, in a lightweight material.
The Balance Board should be able to calculate the intensity and the strength of the slash that hit it,
giving the possibility to calculate a real-time Hp system.
Organize a game field, your equipment, define rules of your preference, and challenge your friends
The Balance Board should be able to calculate the intensity and the strength of the slash that hit it,
giving the possibility to calculate a real-time Hp system.
Organize a game field, your equipment, define rules of your preference, and challenge your friends
Ball Fight
Player : 2 or more
Devices : 1 Balance Board each Players
Requirements : A lot of little and light balls
Devices : 1 Balance Board each Players
Requirements : A lot of little and light balls
Each Player prepare is own Play Field, so that he is not more than 2 meters away from that of other Players.
The Play Field includes a Target Zone, where the Balance Board have to be placed in vertical position,
facing other Players's fields, and a Player Zone, a circle of about 1 meter radius.
Players prepare a lot of balls, small and light, and divide them equally.
The aim of the game is to hit an opponent's Balance Board by throwing balls.
Hit the Balance Board decreases opponent's Hp, when Hp drops to 0, Player is excluded from the game.
Player have to attack, throwing balls, and defend its own Balance Board, trying to parry opponent's launches.
Players can not leave the Player Zone, and can retrieve additional balls
only if they can collect them holding both feet inside the Player Zone.
The last Player with Hp remaining is the winner
The Play Field includes a Target Zone, where the Balance Board have to be placed in vertical position,
facing other Players's fields, and a Player Zone, a circle of about 1 meter radius.
Players prepare a lot of balls, small and light, and divide them equally.
The aim of the game is to hit an opponent's Balance Board by throwing balls.
Hit the Balance Board decreases opponent's Hp, when Hp drops to 0, Player is excluded from the game.
Player have to attack, throwing balls, and defend its own Balance Board, trying to parry opponent's launches.
Players can not leave the Player Zone, and can retrieve additional balls
only if they can collect them holding both feet inside the Player Zone.
The last Player with Hp remaining is the winner
Gladiaboard
Player : 2 or more
Devices : 1 Balance Board each Players
Requirements : 1 Soft Spear each Players
Devices : 1 Balance Board each Players
Requirements : 1 Soft Spear each Players
Build a couple of lance with a soft tip (for example, tying a cushion to the tip of a stick).
Place the two Balance Boards one in front the other, and go above, facing your opponent.
Players must stay straight and balanced on the Balance Board.
When the center of gravity moves, Player's Hp decrements.
Using the weapon, make your opponent lose balance.
If you manage to drop your opponent from the Balance Board you have immediate victory
Place the two Balance Boards one in front the other, and go above, facing your opponent.
Players must stay straight and balanced on the Balance Board.
When the center of gravity moves, Player's Hp decrements.
Using the weapon, make your opponent lose balance.
If you manage to drop your opponent from the Balance Board you have immediate victory
Token Hunter
Player : 4
Devices : 1 Balance Board each Player, 1 Joycon each Player
Requirements : 10 Tokens, 1 Flag, 2 Pockets
Devices : 1 Balance Board each Player, 1 Joycon each Player
Requirements : 10 Tokens, 1 Flag, 2 Pockets
Each Player prepares 10 Tokens.
Tokens are items chosen by Players, of very similar size and weight, which can be 10 in a Player's pocket.
Token sets chosen by each Players must have different weight.
Players, one by one, go above the Balance Board to be registered, them put the Tokens on the Balance Board to make them registered.
Players put their 10 Tokens in one pocket, the Joycon in the other, and tie the Flag to the waist.
Players decide a game field, maximum size 200 meters in diameter, and place in the middle of it, in a safe place, the Switch Screen.
Each Player takes a Balance Board - which becomes Base - and places it in a place within the game field.
A Balance Boards can not be moved until the end of the game.
Players start roaming on the game field, with the style they prefer (running, hiding, nonchalantly, ...) looking for other Players.
When Player A manages to get Player B's Flag, both Players stop, Player A returns the Flag to Player 2 and Player B
give 1 of his Tokens to Player A, then, he picks up the Joycon in his hand and press the combination A + B.
The Player B's Joycon begins to vibrate, and continues to vibrate until Player B touches the Balance Board which is his own Base.
Until Player B touches his Base, and the Joycon continues to vibrate, that Player is excluded from game.
When Player B touches his Base, he puts the Flag back on his belt, puts the Joycon back in his pocket and then he can return to play.
A Player who owns another Player's Token can place that Token on his own Base, that Token is considered Inactive.
On a Base can not be 2 Inactive Tokens from the same Player.
The Player who places an Inactive Token on his Base can reach the Base of the Player the Token belong to.
If the Player gets on that Player's Base, and manages to stay above the Base for 10 seconds,
the Token he placed on the Balance Boar become Active.
If all four Bases together record 10 Active Tokens of the same Player, that Player is excluded from the game.
If only one Player remains in play, that Player wins the game.
At the end of the time, the Player with the most number of Active Tokens on his Base wins the game
Tokens are items chosen by Players, of very similar size and weight, which can be 10 in a Player's pocket.
Token sets chosen by each Players must have different weight.
Players, one by one, go above the Balance Board to be registered, them put the Tokens on the Balance Board to make them registered.
Players put their 10 Tokens in one pocket, the Joycon in the other, and tie the Flag to the waist.
Players decide a game field, maximum size 200 meters in diameter, and place in the middle of it, in a safe place, the Switch Screen.
Each Player takes a Balance Board - which becomes Base - and places it in a place within the game field.
A Balance Boards can not be moved until the end of the game.
Players start roaming on the game field, with the style they prefer (running, hiding, nonchalantly, ...) looking for other Players.
When Player A manages to get Player B's Flag, both Players stop, Player A returns the Flag to Player 2 and Player B
give 1 of his Tokens to Player A, then, he picks up the Joycon in his hand and press the combination A + B.
The Player B's Joycon begins to vibrate, and continues to vibrate until Player B touches the Balance Board which is his own Base.
Until Player B touches his Base, and the Joycon continues to vibrate, that Player is excluded from game.
When Player B touches his Base, he puts the Flag back on his belt, puts the Joycon back in his pocket and then he can return to play.
A Player who owns another Player's Token can place that Token on his own Base, that Token is considered Inactive.
On a Base can not be 2 Inactive Tokens from the same Player.
The Player who places an Inactive Token on his Base can reach the Base of the Player the Token belong to.
If the Player gets on that Player's Base, and manages to stay above the Base for 10 seconds,
the Token he placed on the Balance Boar become Active.
If all four Bases together record 10 Active Tokens of the same Player, that Player is excluded from the game.
If only one Player remains in play, that Player wins the game.
At the end of the time, the Player with the most number of Active Tokens on his Base wins the game
Hunter & Conqueror
Player : 4 Teams of 2 Players
Devices : 1 Balance Board each Team, 1 Joycon each Player
Devices : 1 Balance Board each Team, 1 Joycon each Player
Players prepare a game field and place the Switch Screen in the middle of it.
Players agree on where to place the four Balance Boards, which can not be moved until the end of the game.
Each team is made up of a "Hunter" and a "Conqueror".
Before the game starts the four Conquerors get on the Balance Board, recording their weight.
The purpose of Conquerors is to gain control of Bases (Balance Boards).
While a Conqueror is above a Base, that, record the time of standing.
A Base is owned by the Team of the Conqueror whose summation standing time is higher.
If a Hunter manages to touch (or Take the Range) a Conqueror of another Team,
that Conqueror is considered excluded from the game, and he can not move
(if he was on a Base, he must get off the Balance Board),
and remains in that state until the Hunter of his Team manages to touch him, freeing him.
A Hunter can not touch another Hunter and a Conqueror can not touch another Conqueror.
At the end of time, the Team that control most Bases
(or in case of tie, the Time that has recorded more time on its Bases) is declared winner
Players agree on where to place the four Balance Boards, which can not be moved until the end of the game.
Each team is made up of a "Hunter" and a "Conqueror".
Before the game starts the four Conquerors get on the Balance Board, recording their weight.
The purpose of Conquerors is to gain control of Bases (Balance Boards).
While a Conqueror is above a Base, that, record the time of standing.
A Base is owned by the Team of the Conqueror whose summation standing time is higher.
If a Hunter manages to touch (or Take the Range) a Conqueror of another Team,
that Conqueror is considered excluded from the game, and he can not move
(if he was on a Base, he must get off the Balance Board),
and remains in that state until the Hunter of his Team manages to touch him, freeing him.
A Hunter can not touch another Hunter and a Conqueror can not touch another Conqueror.
At the end of time, the Team that control most Bases
(or in case of tie, the Time that has recorded more time on its Bases) is declared winner