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In a universe where ancient powers and mysterious entities alter the balance of destiny,
three immortal monarchs rule over all the known.
Three incomprehensible deities in perpetual combat fighting a terrible 
and endless war
to crush the others and become the one and only divine regency



Rac'on'orod, personification of force of gravity, lord of soil and father of fire, govern existence in its supreme aegis

Loyshan-arestier, expresses its being in unaccountable inapprehensible quenchless concentric heliocycles

Elqqeilshabienne, perpetual aster of ethereal perfection is the everlasting grace that reverberates in harmony with the cosmo




At the beginning of the game, Player have to choose one Divinity lord to serve.
Story mode introduces a new battleground :

an epic and magnificent war between ancient godly titans, where world is crushed by inexplicable and enormous powers

The Divinity you choose at the beginning of the game is the very protagonist of this battle, but its future is very inauspicious

An accident, a terrible and unpredictable mishap puts the deity kneeling :
after untold eons, for the first time, the balance between the Three is recast

Other two unmentionable gods capture the moment :
all great powers of the two concentrated against the already kneeling titan dying.
The squashed one meets very near the end, but, fate seems follow another way :
still not time to definitively break the equilibrium of three godly pillars

Somehow the god escape from the battleground, searching for a safe place, hiding from enemies.
With the last energy left, the monarch reach his most valiant servant, Avatar, ordering to it to fight for his salvation.

Divinity fled to another dimension, with few force left, it miraculously create an artifact
- called Second Screen - to interact with its original world

An action game where you are in search for a way to bring your god back to its original power.

Explore adverse territories and fight horde of enemies sent from divine competitor

Take control of Avatar and at the same time take control of Divinity.
Avatar live its adventure into the Tv Screen.
Divinity interact with the world via the power of the artifact called Second Screen
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Tv Screen
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Second Screen
The Divinity's actions have direct effect on the world around you,
they affect what happened on both Screens, in real time

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For example, by touching a mountain in the Second Screen, you can cause a rockfall
which effects affect both Screen, overwhelming every present, including Avatar
Avatar
Control Avatar using Classic Controls on the Tv Screen.
Each Avatar has different characteristics and their own Skills
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This is the Heart Bar. Each time you suffer damages this bar decreases.
When the bar is empty Avatar dies and is Game Over
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Press B to Jump.
You can hold the button to charge the leap. You can charge it up to five Stages.
Each second of pressure equals one power Stage
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Hold R or L to Defend.
​While in defensive position you cannot take damages, 

but if you suffer too many attacks your defense is broken,
​and you are stunned.
​

While defending, move the Control Stick in one direction
to Dodge in that direction
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Use A to Attack.

You can press the button continuously
to 
chain up to five hits
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​Hold A to enter Stance Mode.
As soon as you enter Stance Mode,
immediately press a button (A, B, X, Y)
to perform a special move
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X perform an attack that throws enemies in air.
Y perform a move that hits a lot of targets.
A perform a slow but very powerful attack.
B make you enter a counter-attack position
Divinity
Use the powers of your Divinity using Touchscreen on the Second Screen.
Second Screen can give a broader view of the world surrounding Avatar
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Normally Divinity is omnipotent and can perform any miracle, but now it is weak and have to recover.
This is the Divinity Power Bar. Each time you use a Divinity power this bar decreases.
When the bar is empty, you cannot use Divinity's powers.
This bar fills up automatically over time
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Normally the camera in the Second Screen frames the same view of the Tv Screen, from a more distant perspective.
This is useful for having a better view of the game and for applying the powers of Divinity in different areas.
You can always navigate, via Touchscreen, the Second Screen, moving and zooming the map.
This is useful for changing the perspective on the game zones, to carry out (approaching)
more precise actions and to carry out (moving away) actions in larger areas.
You can also study faraway places to decide your approach to the game.
In the example in the images you see the Avatar following a mountain path, moving the map
in the Second Screen, you discover that at the end of the path there is an enemy outpost
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Rub two fingers on the Touchscreen to move the camera on the Second Screen
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Open two fingers on the Touchscreen to zoom-in the map
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Close two fingers on the Touchscreen to zoom-out the map
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Touch on a object to interact with it
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Rub your finger on the ground to level it
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Continue to rub the finger on the ground to open a deep chasm
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Rub your finger on the water to ​to unleash powerful waves
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Press your finger on an object and move it to dislocate that object
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Press your finger on an object and move it upwards to grab that object
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You can grab a things and move it anywhere.
You can throw it away or put it back on the ground safely.
You can also grab Avatar
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The viewing area of the Second Screen (zoom) affects the Area of Influence of the powers of the Divinity.
For example, if you evoke an earthquake while the zoom is at 20x, it extends 5 meters.
If you evoke it while the zoom is at 10x it extends by 15 meters.
The strength of a power is inversely proportional to its Area of Influence
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Using Zl or Zr you can make Divinity intervene directly on the Avatar with a Divine Favor.
Each Divinity has its own peculiar Divine Favor.
Divinity Power bar decrease when you use a Divine Favor
Rac'on'orod & Jonathan Sivert
As everyone know, Rac'on'orod's Avatar was, for millennia, Accrreddone, but when Rac'on'orod found out the gestures of Jonathan Sivert,
it not only manifest himself to meet him – first, and until now, only biological contact with deity – but invited him to become its herald
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We can define Jonathan Sivert's gameplay classic action game.
He combat combining powerful combo, attacking with brute force and using his arsenal of weapons.
As Avatar he has gained superior powers, and now, he can fight thousands of soldiers without suffering a single scuffle

Rac'on'orod is the personification of the Gyroscope, its powers are based on Second Screen movements,
it studies the possible spatial interaction between your hands and the game
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​Use X to attack using your Weapons.

You can press the button continuously to chain up to five hits.
You can also toggle the pression of X and the pression of A
to perform additional special attacks
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You can use one Weapon at a time, chosen by pressing the Directional Buttons.
Duel Wield is specializes in quick hits and in chaining even longer combos.
Lance is useful for hitting enemies at medium and long range.
Hammer is slow but powerful, hits in a short range.
Axe can be used as a sidearm or thrown to hit many enemies
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Press Y to Sacrifice.

Charges a powerful energy blast that is hurled across
​the battlefield causing severe damages.

You can hold the button to charge the power.
You can charge it up to five Stages.

Each second of pressure equals one power Stage.
Each Stage costs 10% of your Heart Bar
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The summoning of Rac'on'orod's powers is based on the physical manipulation of the Second Screen, through the Gyroscope.
Tilt, shake and push the Second Screen to perform miracles
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Tilt the Second Screen to alter the force of gravity within the Area of Influence
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Shake the Second Screen to cause an earthquake inside the Area of Influence
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Push the Second Screen in the direction of the Tv Screen to launch a powerful energetic shockwave
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Combine the powers of the Gyroscope while holding Zl or Zr to recall Rac'on'orod's Divine Favor
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While holding Zl or Zr, tilt the Second Screen to pour the power on Jonathan.
Tilt to the right to increase the Avatar's Heart Bar. Tilt to the left to temporarily increase the Avatar's attack power
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While holding Zl or Zr, shake the Second Screen to make the Avatar emit a dangerous shockwave
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While holding Zl or Zr, push the Second Screen in the direction of the Tv Screen
to launch the Avatar in a destructive flight that overwhelms everything in its path
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The actions of Rac'on'orod and Jonathan can be easily synchronized.
While you control the Avatar, using Classic Control, you have no problem in evoking powers of the Divinity,
because shacking and turning the Second Screen it is not antithetical with pressure of buttons.
You have to learn to make two actions at the same time, but these are not physically conflicting
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Hold B to charge the jump.
While Jonathan is in air, shake the Joycon to shake the ground and make all enemies fall.
Just before Jonathan lands, ends the earthquake, stopping shaking the Second Screen
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Enemies surround the Avatar.
Launch Rac'on'orod's energy blast to throw them far away,
but remember to shelter Jonathan or it will be run over
Loyshan-arestier & Dassku Xtopi-Aa
Loyshan-arestier looked at a star and the star fell in love with it.
Love for Loyshan-arestier looked at himself and it became Dassku Xtopi-aa
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Dassku Xtopi-aa is the fastest existing entity.
It can convert speed in pure energy and vice versa

If Rac'ono'orod is the personification of the Gyroscope, Loyshan-arestier is that of the Touchscreen.
All miracles it can accomplish are based on interaction with Touchscreen : drawing, touching, picking and sliding
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This is the Ultra Speed bar.
It is consumed using the power of Ultra Speed and can be increased using Tricks
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This is the Morping Bar.
It is consumed using the power of Morph.
This bar is initially empty. It is increased when you suffer damages
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Use the Y to perform a Trick.
This move can be chained to other actions.
When you successfully perform a Trick the Ultra Speed bar increases

Use Trick while standing still,
Dassku Xtopi-aa automatically moves to an area within two meters where there are fewer enemies

Use Trick while jumping to increase leap distance

Use Trick exactly when you suffer an attack. You take no damage and Dassku Xtopi-aa automatically moves to an area within one meters where there are fewer enemies
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Use the X to Morph into a monster.
In this state Dassku Xtopi-aa takes no damage when attacked and his offensive power is much greater.
During the transformation the Morph bar decreases and when empty, Dassku Xtopi-aa returns to normal form
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While holding L or R Dassku Xtopi-aa moves at super speed.
Also, when you suffer an attack, Dassku Xtopi-aa automatically dodges it.
The Ultra Speed bar decreases while you move at super speed
​and further decreases with each auto dodge
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Trace different signs on the Touchscreen to summon Loyshan-arestier's powers
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Trace a triangle to set fire within the traced area
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Trace a circle to generate a pool of water within the traced area
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Trace a square to evoke a column of earth within the traced area
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Trace a spiral to recall a dangerous tornado within the traced area
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Trace a zig-zag line to strike with a quick thunderbolt the traced area
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While holding Zl or Zr trace a sign.
Dassku Xtopi-aa emits an aura that damages everything it contacts,
of the same element as the drawn sign
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To control Dassku Xtopi-aa you need to physically touch the Classic Controls.
To summon the powers of Loyshan-arestier you need to physically touch the Touchscreen,
It is not possible for you to control these two entities at the same time, because you would need to have three hands.
The gameplay of Dassku Xtopi-aa is designed so that you can switch between these two control schemes.
Ultra Speed is introduced so that you can control Dassku Xtopi-aa using only one hand.
When you need to trace a sign, you can move Dassku Xtopi-aa very quickly away from enemies,
and if you suffer attacks Avatar will automatically dodge the hit.
The Trick feature not only gives you the chance to fill the Ultra Speed bar, it also gives you the ability to further control the terrain
with an extra air jump, an additional auto dodge, and an automatic displacement system.
In addition, the Morph function has been introduced to further benefit you in one-handed control,
as if you fail to dodge enemy attacks you will fill the Morph bar which it translates into a great temporary advantage
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Using Ultra Speed, keep moving across the battlefield and unleash the powers of Divinity at the right moment
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You have used up all of the Ultra Speed bar and now you find yourself surrounded by enemies.
Their attacks damage you but meanwhile the Morph bar increase. Transform and defeat them !
Elqqeilshabienne & Akh
Akh is part of Elqqeilshabienne but Akh is not part of Elqqeilshabienne.
By its nature Akh's essence interacts with creation and make strange events happened.
The will of his motherpart Divinity catalyses its being, and the essence in creation becomes essence created
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Those who can not explain the phenomena that take place around the figure of Akh, calls its actions magic.
Akh is very powerful in close combat, but is capable of launching powerful spells of wide range, to strike distant foes

Elqqeilshabienne is able to concretize concepts and manipulate reality itself
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This is the Mana bar.
It is consumed to cast Enchantments and Spells
It recharges by attacking physically enemies and recharges further by defeating them
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​Use Y to cast Spells.
Hold Y to prepare the magic ritual.
While you prepare the magic ritual insert a sequence of inputs
​with the Control Stick to perform the magic.

While preparing the magical rite Akh cannot move


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Down, Up, Down
Fires a magical beam that hits all enemies in front within ten meters
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Down, Down, Up
Launch powerful fireballs that can severely damage enemies.
You can end the ritual with up to five presses of Up to launch that many fireballs.
Or you can also hold Up to charge a single, very powerful one
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Right, Left, Right
It emits two shockwaves to damages and push enemies on your flanks
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Left, Right, Left
It emits two shockwaves to severe damages enemies on your flanks
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Down, Left, Up
Unleashes a sonic blast that damages enemies and throws them in air
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Circle
Emits a dome of energy that damages all enemies around.
You can perform up to three circles to increase area and power
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Use X to cast Enchantments
Hold X to prepare the magic ritual.
While you prepare the magic ritual insert an inputs
with ​the Control Stick to perform the magic.

While preparing the magical rite Akh cannot move.
Each Enchantments is placed on the ground in the form of a rune,
and remains on the ground until it is triggered
​and its effect is activated
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Down
When an enemy steps on this rune his life is absorbed and he takes a lot of damage
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Left
This magical monolith cannot be crossed by any enemy
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Right
When an enemy walks on this rune all of his stats are momentarily decreased
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Up
When an enemy walks on this rune it is triggered, exploding
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Elqqeilshabienne can concretize concepts.
It can concretize Hot on a dry trunk and set it on fire.
It can concretize Insanity on a man and bring it to madness.
It can concretize Fly to make Akh float in the air
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Tap twice using two finger the Second Screen.
The Second Screen is split in two. On the left the reduced game map, on the right the Concepts Table.
Drag a Concepts on the game map with your finger to make it interact.
You can drag it onto a ground, an object, a living being and Akh
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Table Concepts contains many Concepts,
they can interact in many ways, let's see some examples
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Hold Zl or Zr to refill Akh's Mana Bar spending Divinity Power bar
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To control Akh you need to physically touch the Classic Controls.
To concretize concepts with Elqqeilshabienne powers is required your attention and your hands on the Second Screen.
Akh's gameplay is designed to give you a way to temporarily leave the control of Avatar and focus on the Second Screen.
Akh's Spells are focused on long range attacks and Akh's Enchantments are focused on disturbing the movement of enemies.
Use the Enchantments as traps and hit distant enemies with Spells, when you have made a clean sweep
you will have a few seconds to focus on the Second Screen before other enemies can reach Akh 
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Begin facing few dozen of soldiers in combat, defeat some of them to fill Mana Bar.
shoot a powerful fireball towards a north battalion, which is thrown away.
Run toward that direction, 
now free, and place a magic trap to stop advancement of enemies.
In this way you have all the time to leave the hand from the commands of Akh, 
​
take the Concepts Thunder to let the pandemonium burst,
then return to Classic Control to bombard last men standing with magic, remaining far away
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